Prototyper Role
Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. We're looking for a Prototyper to join our team and help design, research, prototype, and implement interaction ideas for input technologies and devices.
Responsibilities
- Design and develop rapid models of proposed design solutions for the purposes of communication and evaluation.
- Work with a full-stack software and hardware team to realize interactions into experiences.
- Think beyond incremental features and help design paradigm shifts for input in spatial computing.
- Experience with real-time 3D development such as Unity/C# or Unreal.
- Employ UI/Interaction development experience for 3D products.
- Lead design by defining vision and strategy, working with product partners, and collaborating with design and engineering peers.
Minimum Qualifications
- Master's degree in Industrial Design, Design Studies, Architecture, or a related field.
- Two years of work experience in the job offered or in a related occupation.
- Programming in one of the following languages: C#, JavaScript, or HLSL/GLSL.
- AR/VR or game development.
- Driving product strategy and vision.
- Real-time 3D development environments.
- Visualizing in 3D and understanding aesthetic and usability aspects of design.
- Shipping software products.
- Working with researchers.
- Qualitative and quantitative methods for user research.
- Building prototypes in short timeframes (Unity or Unreal Engine).
Benefits
- $213,111/year to $223,850/year + bonus + equity + benefits.
- Individual compensation is determined by skills, qualifications, experience, and location.
- In addition to base compensation, Meta offers benefits.
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