We are seeking an applied research scientist and research engineer with a background in computational mathematics and physics simulation to join our team within Meta's Reality Lab Research. As a member of our research group, the candidate will play a crucial role in developing a large-scale software library for physics simulations that will drive innovation in robotics and embodied AI applications.
What you'll do
You will leverage your expertise in software engineering, computational mathematics, and physics simulations to design, develop, and optimize simulation tools that will enable the development of controls for embodied agents in the physical world. You'll work closely with a team of researchers and engineers to develop state-of-the-art simulators and are expected to operate across low-level high-performance software development as well as high-level architectural design.
What you need
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- Ph.D. in Computer Science, Computational Mathematics, Computational Mechanics, or relevant degree and 3+ years experience in large scale computational mathematics/physics software